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ArtEmotion
3D

Trellis 2 Retexture

Credit-based pricing. Supports reference images.

Trellis 2 Retexture preview
Output
3D mesh
Resolution
512, 1024

Inputs

  • Reference image (required)

Example prompt

A glowing runic stone totem covered in ancient moss, with golden light emanating from carved symbols
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LLM-ready

API & LLM schema

Exact request contract for this model. Agents can fetch it from /api/v1/models?id=fal-ai/trellis-2/retexture.

POST/api/v1/generate17 fields · 3 required
FieldTypeRequirementContract
model_idconstantRequiredArtEmotion model identifier.
extraobjectOptionalModel-specific settings may also be nested here.
max_creditsnumberOptionalReject before submission if the estimated list price exceeds this cap. · Range: 1–…
webhook_urlstringOptionalFormat: uri
webhook_secretstringOptionalOptional model input.
folder_idstringOptionalOptional model input.
tex_slat_sampling_stepsnumberOptionalNumber of denoising steps for texture generation. More steps = slower but potentially cleaner textures. · Default: 12 · Range: 1–50
tex_slat_guidance_strengthnumberOptionalHow closely the texture follows the input image colors. · Default: 1 · Range: 0–10
tex_slat_guidance_rescalenumberOptionalDampens artifacts from high guidance in the texture stage. · Default: 0 · Range: 0–1
tex_slat_rescale_tnumberOptionalControls noise schedule sharpness for texture generation. · Default: 3 · Range: 1–6
tex_slat_guidance_interval_startnumberOptionalFraction of denoising at which guidance starts for the texture stage. · Default: 0.6 · Range: 0–1
tex_slat_guidance_interval_endnumberOptionalFraction of denoising at which guidance ends for the texture stage. · Default: 0.9 · Range: 0–1
resolutionstringOptionalInternal resolution for texture generation. Higher produces finer details but is slower. · Allowed: 512, 1024 · Default: 1024
texture_sizenumberOptionalResolution of the texture image baked onto the mesh. · Allowed: 1024, 2048, 4096 · Default: 2048
mesh_urlstringRequiredURL of the untextured 3D mesh to retexture. Supports GLB, OBJ, PLY, and STL formats.
seedintegerOptionalRandom seed for reproducibility.
reference_image_urlstringRequiredFormat: uri
Minimal request example
{
  "model_id": "fal-ai/trellis-2/retexture",
  "mesh_url": "your_mesh_url",
  "reference_image_url": "https://example.com/reference_image"
}
Raw JSON Schema
{
  "$schema": "https://json-schema.org/draft/2020-12/schema",
  "$id": "https://www.artemotion.ai/api/v1/models?id=fal-ai%2Ftrellis-2%2Fretexture",
  "title": "Trellis 2 Retexture generation request",
  "description": "Request body accepted by POST /api/v1/generate for fal-ai/trellis-2/retexture.",
  "type": "object",
  "properties": {
    "model_id": {
      "type": "string",
      "const": "fal-ai/trellis-2/retexture",
      "description": "ArtEmotion model identifier."
    },
    "extra": {
      "type": "object",
      "additionalProperties": true,
      "description": "Model-specific settings may also be nested here."
    },
    "max_credits": {
      "type": "number",
      "minimum": 1,
      "description": "Reject before submission if the estimated list price exceeds this cap."
    },
    "webhook_url": {
      "type": "string",
      "format": "uri",
      "maxLength": 2048
    },
    "webhook_secret": {
      "type": "string",
      "maxLength": 512
    },
    "folder_id": {
      "type": "string"
    },
    "tex_slat_sampling_steps": {
      "title": "Texture Steps",
      "description": "Number of denoising steps for texture generation. More steps = slower but potentially cleaner textures.",
      "default": 12,
      "type": "number",
      "minimum": 1,
      "maximum": 50,
      "multipleOf": 1
    },
    "tex_slat_guidance_strength": {
      "title": "Texture Guidance",
      "description": "How closely the texture follows the input image colors.",
      "default": 1,
      "type": "number",
      "minimum": 0,
      "maximum": 10
    },
    "tex_slat_guidance_rescale": {
      "title": "Texture Guidance Rescale",
      "description": "Dampens artifacts from high guidance in the texture stage.",
      "default": 0,
      "type": "number",
      "minimum": 0,
      "maximum": 1
    },
    "tex_slat_rescale_t": {
      "title": "Texture Rescale T",
      "description": "Controls noise schedule sharpness for texture generation.",
      "default": 3,
      "type": "number",
      "minimum": 1,
      "maximum": 6
    },
    "tex_slat_guidance_interval_start": {
      "title": "Texture Guidance Start",
      "description": "Fraction of denoising at which guidance starts for the texture stage.",
      "default": 0.6,
      "type": "number",
      "minimum": 0,
      "maximum": 1
    },
    "tex_slat_guidance_interval_end": {
      "title": "Texture Guidance End",
      "description": "Fraction of denoising at which guidance ends for the texture stage.",
      "default": 0.9,
      "type": "number",
      "minimum": 0,
      "maximum": 1
    },
    "resolution": {
      "title": "Resolution",
      "description": "Internal resolution for texture generation. Higher produces finer details but is slower.",
      "default": 1024,
      "type": "string",
      "enum": [
        "512",
        "1024"
      ]
    },
    "texture_size": {
      "title": "Texture Size",
      "description": "Resolution of the texture image baked onto the mesh.",
      "default": 2048,
      "type": "number",
      "enum": [
        1024,
        2048,
        4096
      ]
    },
    "mesh_url": {
      "title": "Mesh URL",
      "description": "URL of the untextured 3D mesh to retexture. Supports GLB, OBJ, PLY, and STL formats.",
      "type": "string"
    },
    "seed": {
      "title": "Seed",
      "description": "Random seed for reproducibility.",
      "type": "integer"
    },
    "reference_image_url": {
      "type": "string",
      "format": "uri"
    }
  },
  "required": [
    "model_id",
    "mesh_url",
    "reference_image_url"
  ],
  "additionalProperties": false
}

FAQ

How much does Trellis 2 Retexture cost on ArtEmotion?

Credit-based pricing. You pay in ArtEmotion credits — every plan and top-up converts USD to credits at a fixed rate.

Do I get my credits back if Trellis 2 Retexture fails?

Yes — failed generations are never charged. The credits are released back to your balance automatically.

Can I call Trellis 2 Retexture from the API?

Yes. Use POST /api/v1/generate with model_id: "fal-ai/trellis-2/retexture". See the API reference for the full schema.

Where are my generations stored?

Every output is saved to your personal Library. You can export or delete everything any time from Privacy & deletion.

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